AI Insights · Timothy · April 2022
Top 5 iOS Racing Games Performance in Middle East, Q1 2022
Discover the performance trends of the top 5 iOS racing games in the Middle East for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 racing games on the iOS platform in the Middle East demonstrated varied performance in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game based on data from Sensor Tower.
CSR 2 - Realistic Drag Racing from Zynga Inc. saw a decline in weekly revenue, starting at approximately $15.6K at the end of December and dropping to around $10.3K by the end of March. Weekly downloads fluctuated, peaking at 8.2K in mid-January and ending the quarter at 7.1K. Weekly active users showed a slight downward trend, from 140K at the beginning of the quarter to 126K by the end.
CarX Drift Racing 2 by CarX Technologies experienced a gradual decrease in weekly revenue, beginning at $4.6K and closing the quarter at roughly $3.7K. Weekly downloads also varied, with a high of 10.3K at the end of December and ending at 7.6K in late March. The game’s weekly active users remained relatively stable, hovering around 16K to 20K throughout the quarter.
Need for Speed No Limits from Electronic Arts had fluctuating weekly revenue, starting at $4.6K and peaking at $6.6K in late March. Weekly downloads remained steady, averaging around 2.1K to 2.5K. Weekly active users saw a decline from 12.3K at the beginning to 8.5K by the end of the quarter.
No Limit Drag Racing 2 by Sycamore Valley Software LLC had a modest revenue performance, starting at $2.6K and ending the quarter at $2.1K. Weekly downloads saw a peak of 1.4K in mid-February but dropped to 756 by the end of March. The game’s weekly active users showed growth, increasing from 3.5K to over 4K by the end of the quarter.
Asphalt Legends Unite by Gameloft showed significant variations in performance. Weekly revenue fluctuated, starting at $3.3K and ending at $3.3K, with intermediate peaks and troughs. The game had a notable spike in weekly downloads in January, reaching 58.5K, but later stabilized around 5K. Weekly active users also showed a peak in January at 63.5K, eventually stabilizing around 19K.
These insights reveal the dynamic nature of the racing game market in the Middle East. For more detailed analytics and insights, visit Sensor Tower.